Coming Soon
My focus on PSI over the next few months include the following:
Always a Priority:
Bug fixes. Please report anything weird to me! I love it when you do that.
First Priority: UI & Gameplay
General UI cleanup and design based on user feedback.
-I’m thinking about cleaning up most of the clutter text and enlarging the weapons, among various other tweaks. Send me feedback =)
iPhone 5/Android Phone (Not tablet) GUI redesign.
-The iPhone 5 currently has it’s own GUI, but it still suffers from some gameplay issues that I would really like to address in the immediate future.
Balancing gameplay, adding difficulty settings and generally rebalancing weapons.
Nuking any remaining issues from orbit, getting better optimization in place for older Android tablets.
Second Priority: Custom Hull Building
I really want custom hull building. I’ve got the rudimentary workings of it in place already, but I want to wait until I have balance more solid until I implement it.
This update will change how all hulls function, adding benefits and tradeoffs for big/small ships.
-This update will also see an overhaul to weapons and how they function. More information about this in the future =)
Third Priority:
Assuming PSI does well enough to last this long, this will be updated. Your support is literally the only thing that keeps me going! Thank you guys so much!